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View Profile FlukeDude
The programmer formerly known as souled

Male

UK

Joined on 9/18/06

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FlukeDude's News

Posted by FlukeDude - January 26th, 2008


theafroguy and I have created our new (BETA) website, tagteam studios! This is a very rough BETA, and you can see concept for the design in the Labs (as well as lots of other great stuff).

We're not going to have any affiliates at the moment, but come the new design we will, so if you're interested just drop us a line. I'm very excited about a new website and look forward to seeing lots of Tutorials!


Posted by FlukeDude - January 20th, 2008


Line Rider. Cursor*10. Just two examples of amazing ideas, that will or have reached millions of views. Simple concepts, but well done and clever. And look how that pays off: Line Rider reaches over 25 million views, the beta still receiving thousands of views a day. And just search for Cursor*10, people are already calling it the big Flash game of 2008.

Oh I almost forgot, FPA: World 2 came out. Apparently the creator spent something like 2 years making this, and although it got a better score than Cursor*10, think of the amount of hours spent on each one. It's still obviously a fantastic game, but you can almost cringe at how long it took to make. And the code is probably as ingenious as Cursor*10's concept, but it doesn't pay off as well.

PALADIN: the Game was great, but it wasn't a success. It was chunky, it could have been so good, but it was too much work for 2 people. And that's where I come in to say this:

Flash games should be simple and clever. You don't need to spend hours of time working on an RPG, that's what video games are for. A brilliant concept always wins, even in video games (think of Portal). I have decided that my games of this year are not going to be super ambitious, they will (hopefully) be simple and clever. Even if the hours spent thinking take as long as the hours spent coding an RPG, at least you can think in the sunshine, not have your eyes bulging in front of a screen.


Posted by FlukeDude - January 5th, 2008


The Xmas Game Collab 07 won the competition!

The Results!

I'm not sure how to split the money at the moment. I mean some games clearly had more effort put into them, and some games were made by two people. Also I spent ages organising the menu and made two games... ^^

New Game
I've had a fantastic idea for a game, and I've started to make a demo. However, I will need a REALLY good artist. Obviously my previous games haven't been amazing, so hopefully when I've finished the demo artists will flock to me like birds! :D

----------------

Also how do I make this go to the front page? It's been over a week since I last posted and it won't give me the option. :(


Posted by FlukeDude - December 20th, 2007


The Xmas Game Collab 07 is now out, go play it. Alot of work and late nights went into this, you better appreciate it.

LINKY


Posted by FlukeDude - November 13th, 2007


Xmas Game Collab 07

That's right folks, following the success of the Halloween Game Collab I decided to to create a Christmas one. Also I have the consent of Coolio. :)

Anyway, feel free to comment on what you think of it and all that stuff you all do. Heres the thread where you can join and ask questions:

CLICK MOI

People who have joined:

Saint-kilich
SweetSkater
SACP
ralazo
dank & Chad DONE
Archmage-flash & BornToByte DONE
trdef1
S-Wall
Olii
Schmastalukas DONE
Bloopco DONE
ColbyCheeze & PBM DONE
PBM
KevinHR DONE
Madferit
Bossa
captinx


Posted by FlukeDude - November 6th, 2007


Def Beat 2

I decided to make a sequel to my first ever Flash game, and I'm glad I did. I enjoyed making it (and it took only 3 days), and I feel its quite fun. Its not an award winner or anything (though fingers crossed), and I'm hoping it will get a decent score.

CHECK IT OUT!


Posted by FlukeDude - October 30th, 2007


Physsion

I've got a really brilliant idea I've thought of which I'm going to develop into a game. It's called Physsion. Evilcactus seems enthusiastic and he is creating some music for it. Also got Joshua Tomar to do some dialogue at the beginning. I'm really excited!

When I get the engine perfect and have done maybe the first level then I'll put it on NG Alphas.

AS 3.0 Blog

No one seems to care about it so I'm not posting anything more into it. Probably won't learn AS3 anyway, it seemed unnecessarily complex.


Posted by FlukeDude - October 25th, 2007


Good News

I entered the Halloween Collab and managed to finished it incredibly quickly. It got a great score and if we win then I'll get a cut of the money :)

Bad News

He didn't co-author me because I was on a different time zone so I was sleeping when he released it. He sent me a PM to add me JUST after I turned off my PC. Well, atleast when he comes online I'll be added then.

Also the Grim Game just flopped. It got really laggy, had loads of work to do 1 day before the deadline and it just wasn't fun to play. So we decided to stop and not release it. Oh well...

Other News

I have started a blog called Learning AS 3.0. Read it to find out more! Will be regularly updated. It is basically my "journy" of learning AS 3.0, and you can join me!


Posted by FlukeDude - October 19th, 2007


Go check this out, it's called Going Grim. I helped write the script, and am featured in the credits. :D

Anyway, this is brilliant and I'd defiantly check it out.

CHECK IT OUT!


Posted by FlukeDude - October 10th, 2007


Well, nothing interesting to say, got a new artist for my school game. Hes called Kramness, and the Grim Game is going well. Changed slightly but should meet the deadline.